ING

Back

Leadership, strategy and hands-on product work across the bank’s mobile and web apps— from the vision for what it should become to the pieces that shipped.

Years
2016 - 2023
Roles
UX Designer, UX Design Lead Payments, UX Design Lead Mobile Banking App
A wall of around thirty panels from four years of work at ING: app and web screens for the shopping cart and the loyalty shop, the Start screen with its widgets, spending insights by category, a knowledge centre, widget families at three sizes, a project timeline, and slides headed Task list, Discover a story, Knowledge Center, Balancing act, Dashboard and Outcome.

Overview

Five strands of work at ING in 7 years: the leadership roles, the strategy behind them, how the design department communicated, the vision projects looking years ahead, and the hands-on product work that shipped.

Underlined are some of my highlights.

Leadership

  • CX board (quality gate)
  • Payments lead
  • Mobile banking lead
  • University mentoring projects

Strategy

  • Banking app global rollout
  • Design department re-organisation
  • Framework for consent for usage of user data

Communication

  • ING Design Blog
  • Design Department Newsletter
  • Payment cards "unboxing"

Vision

Hands-on

Project one

Future of the mobile banking app

Envisioning the next 10 years of Netherland's favorite banking app

The challenge

Go beyond the basic banking features and services that ING provides at the moment and go from a transactional app to a relational one. As a result, lift the financial health of our customers to the next level. As a business outcome, create a more engaging app, driving loyalty and open new commercial possibilities.

The outcome

The result was a complete vision for the app, with detailed rationales and principles, validated by research. It re-thinks every current app feature and extends to new directions. The first small slice was released at the end of 2022; the rest went on to fill ING’s roadmap for 2023 and beyond.

Project two

Inga, the chatbot

Exploring what a bank sounds like and what it can do for you 24/7

The challenge

Explore the optimal banking conversational experience — and find out whether people were ready for one at all. The goal was better service, not fewer people: a bot is there at any hour, answers the repeating questions, and hands over to an agent the moment it cannot help.

The lessons learned

We talked to a lot of bots first, and found the same four traps in most of them: low error tolerance, where one wrong turn loses the user; lack of trust with anything personal; expectation mismatch, promising a conversation they cannot hold; and cold experiences with no personality at all.

Then we talked to the people who chat with our customers for a living. Their stories of the small, funny exchanges with customers reframed the whole project — not a deflection tool but a way to multiply those moments.

We took the lead from these insights to create a more human-centered approach to chatbot design.

The three prototypes

The first was handcrafted dialogue tested with teens and seniors — jokes, emoji, and some blunt questions about trust and phishing. The second tested whether a bank’s bot could give money advice without sounding condescending. The third went real: natural language understanding behind a custom ING interface, able to block a lost card, settle a payment request, or talk through a budget.

The outcome

Over testing we watched people move from scepticism to delight — and also saw that for some things they will still just call or walk into a branch. So Inga was introduced slowly: presenting search results, and helping customers through their investment calculations.

The full story, with the prototypes and what each one taught us, is on Medium.

Project three

Mobile Banking Sales Uplift

Increasing the commercial possibilities in the ING Mobile Banking App

We explored all possibilities for improvements and extension of the commercial possibilities in the ING Mobile Banking App. Besides the various proposals (placement, visual, conceptual), we also set the tone for the orchestration, optimisation, balance and principles on how to sell, when to sell and what to sell to a client.

Project four

Widgets

Placing your bank on your home screen

Starting as a UX initiative, we were able to get buy in from our Product and Tech counterparts and launch widgets on day 1 of the Apple’s new OS release. Besides the initial launch, we made sure the widgets can scale and prepared a full widget family / system, covering the main needs of our users - not only balance preview but: shortcuts, transactions, categorisation.

Project five

Insight

Going from a list of transactions to meaning and control

I pitched and managed to get buy in for bringing one of the most requested features live - Cost Categorisation (Insight). Starting with a deep discovery work, all the way to prototyping, validation and even categorisation model design, I designed the foundations for what’s now the Insight tab in the ING app and website.

Project six

Loyalty shop

Making loyalty tangible (and shoppable)

We addressed all identified pain points and did a complete redesign on ING’s Loyalty Store (Rentepuntewinkel). Following a sprint approach (all while bringing stakeholders along the ride), we managed to handover validated designs for the entire shop in 2 months. The result is still live and is serving as one of the main loyalty benefits for ING clients.

More work